Outlaws
Lawless predators thriving in the shadows of humanity's frontier.
The Outlaws represent the lawless criminal element scattered across the distant rimworlds of humanity's expansion. They are not a unified empire or hive mind, but rather loose coalitions of raiders, thieves, and mercenaries who reject central authority. Operating from hidden bases in wastelands or dense forests, these groups thrive on chaos, plundering colonies and trade caravans to sustain their existence. In the broader context of the RimWorld setting, Outlaws fill the power vacuum left by distant governments like the Empire or the Mecha-Hive. They are opportunistic predators who target isolated settlements where justice is slow or nonexistent. While they lack a grand ideological goal, their collective impact shapes the dangerous frontier life that defines survival on these worlds.
- Alignment
- Hostile / Neutral
- Organization
- Decentralized Gangs
- Tech Level
- Scavenged / Variable
- Primary Activity
- Raiding and Theft
- Status
- Active
Lore & Background
On the fringes of civilized space, where imperial reach fades into dust, Outlaws carve out their own territories. These groups often form from escaped prisoners, drifters with no home to return to, or disgraced soldiers who turned to crime for survival. They operate without a central command structure, meaning alliances are fleeting and betrayals common. Their bases are typically fortified ruins or makeshift camps hidden away from trade routes. The relationship between Outlaws and legitimate colonies is defined by mutual distrust. Unlike professional mercenaries who might sell their swords, these opportunistic predators view settled colonists primarily as targets for plunder. They see settlements not as clients to protect, but as walking treasure troves of food, medicine, and weapons to be seized through force or ransom.
In Their Own Story
The dust kicked up by their boots was the only warning before the shot rang out. Three figures in mismatched armor stepped from the treeline, rifles raised toward the colony's perimeter wall. They didn't shout demands or demand tribute; they simply wanted what they could carry and leave before the sun set. In this world, there were no police to call. There was only the rifle in your hand and the hope that you were faster than them.
Reader's Guide
Outlaws are a primary threat faction encountered throughout the game, representing criminal gangs operating outside societal norms. Their goals are straightforward: acquire resources through force or theft without regard for collateral damage. Members of Outlaw groups typically include skilled marksmen and melee fighters equipped with scavenged firearms, knives, or explosives. They often recruit captured colonists into their ranks if the colony is overrun, highlighting their opportunistic nature. In gameplay terms, players must defend against raids from these factions to protect their stockpiles and people. While they generally do not trade openly like merchants, some interactions may occur if a player chooses to engage with them diplomatically or through coercion. Understanding their raid patterns is essential for survival on the frontier.
Did You Know?
- Outlaw factions often utilize scavenged technology rather than advanced manufacturing, reflecting their resourceful but limited nature.
- While the Empire is known for slavery, standard Outlaw raids typically result in prisoners being killed or held for ransom rather than enslaved.
- Unlike the Empire or Mecha-Hive, Outlaws do not have a unified political ideology driving their actions.
Frequently Asked Questions
Who are the Outlaws in RimWorld?
They are loose coalitions of raiders, thieves, and mercenaries who reject central authority across the rimworlds. These groups operate as decentralized gangs rather than a unified empire or hive mind.
What is their primary activity?
Their main focus involves raiding colonies and stealing from trade caravans to sustain their existence. They thrive on chaos and function as opportunistic predators in the shadows of humanity's frontier.
Where do they operate?
Outlaws establish hidden bases in dangerous locations like wastelands or dense forests away from major powers. This allows them to fill the power vacuum left by distant governments such as the Empire or Mecha-Hive.
What is their technology level?
Their tech level is scavenged and variable, depending on what they have captured during previous raids. This inconsistency makes them unpredictable compared to factions with standardized military equipment.
How does their story end?
There is no single leader or definitive story conclusion for the Outlaws as a whole group. They remain active indefinitely unless specific colonies eliminate their local cells through combat or diplomacy.
More in Factions & Ideologies
Elsewhere in the RimWorld universe
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